Starlight Raytracer

I first started working on this in 2000, after we covered vectors in math class. Now I'm on my third rewrite.

No source yet, but I have a Win32 binary (32KB) you can play with in the meantime. (Arrow keys to spin, hit S to render a high-res "screenshot")

Here's how the third rewrite is shaping up:

sphere cone

Here's what the second rewrite looked like:

sphere

Here are some renderings from my first attempt:

spheres cylinders discs specular cylinder

[Update 2002-12-11] I've lost the interest, the time, and the code. All over again. Of course, this means that a fourth rewrite is inevitable.

Why the name?
I couldn't think of anything better the first time (or the second, or the third time, so it stuck.) Think of it as a "working title." If you can come up with something better, I'd love to hear it.


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$Date: 2006/04/22 07:06:47 $